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KNL Astrid Ensslin: "Literary Gaming: Digital Culture Between Narrative Play and Electronic Literature"

When

Nov 16, 2021 from 06:00 to 08:00 (Europe/Berlin / UTC100)

Where

Online (Webex Events)

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In this lecture, I introduce the concept of literary gaming as a way of understanding the hybrid media ecologies between lucidity (playfulness), narrativity and poetic expression in contemporary digital culture. Taking an aesthetic approach, I demonstrate how literary expression in digital-born media exceeds and subverts traditional notions of literature. Looking at examples of digital poetry and fiction, literary-narrative games and virtual reality installations, I showcase how concepts of worlding, multimodality, and procedurality open up entirely new hermeneutic, phenomenological and critical paradigms that require new, transdisciplinary research agendas for analyzing, understanding and co-creating  these complex works, and for exploring how they can help us address real-world questions and challenges.

 

 

 

 

 

 

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// Dr. Astrid Ensslin is the associate professor at the Department of Linguistic, Literary and Aesthetic Studies of the University of Bergen. Her research sits at the multiple intersections between digital media/culture, literary studies and applied linguistics. Her research involves numerous interdisciplinary projects, such as combining digital fiction research with body image psychology; and studying speech accents in videogames using machine learning techniques. Currently she is working on a monograph project with Dr. Alice Bell (Sheffield Hallam), which examines reader/players of digital fiction (from hypertext to VR) from a cognitive-empirical narratological point of view. Her past and current teaching has been mostly in Digital Humanities, media, communication and cultural studies, and particularly in digital media, videogames, electronic literature and digital fiction, transmedial narratology.