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E-Commerce and Digital Platforms

Objectives: Analysis and design of user interfaces and business models to improve the success of digital platforms.


Research fields:

  • Does an estimation of subjective features of paintings improve the quality of recommendation systems?
  • Which impact do recommendations of friends have compared to recommendation systems?
  • How should interfaces of profit vs. non-profit financial platforms be designed?
  • Which rewards should entrepreneurs offer on crowdfunding platforms? Are investors attracted by community- or consumption-oriented rewards?
  • Which design elements lead to anthropomorphized conversation agents and for which systems does anthropomorphization make sense?