Inhaltspezifische Aktionen

Ukraine Digital: Basic Didactic Principles I and II

Content

In the framework of a cooperation between the project Network for Impactful Digital Teaching Skills (NIDIT) and Gießener Zentrum Östliches Europa (GiZo) of the JLU, NIDIT Task # 2 (International Training Team) has designed the workshop series: “Basic Didactic Principles and Innovative Teaching Methods”. The workshop aims to support lecturers and teachers at Ukrainian universities to maintain, implement, and deliver their digital and international teaching. The series of workshops combine both a digital and didactical concepts and approaches in teaching.  

The aim of this workshop series is twofold. On the one hand, it puts forward the discussion of new and innovative teaching methods and approaches. On the other hand, the workshop offers a general spectrum of last technologies and teaching tools that can be used in teaching and learning processes that ukrainian teachers can use on either digital or face-to-face teaching environments. In general, this workshop seeks to broaden participants’ teaching skills to better prepare them to face potential challenges when teaching in different formats.

The content consist of:

  • Follow-Up – Ukraine Digital (Case Study Discussion): October 2, 2024, 10:00–11:30 AM (CET)
  • Tools for Enhancing Online Teaching Sessions: October 16, 2024, 10:00–11:30 AM (CET)
  • AI in Education: Exploring Opportunities and Addressing Challenges: October 22, 2024, 4:00–6:00 PM (CET)
  • Innovative Education with Media Tools – AI for Video Content Creation: October 29, 2024, 4:00–6:00 PM (CET)
  • Online Communication – Improving Communication in Digital Format: November 5, 2024, 4:00–6:00 PM (CET)
  • Gamification in Higher Education – A Crash Course: November 21, 2024, 2:00–4:00 PM (CET)

Workshop content

The workshop consists of four parts between November 2nd and December 4th 2023 with a combination of teaching didactical principles and methods with digital components. The content, presenters, and dates are the following ones:

Registration

Session

Description

Learning Objectives

Presenter

Schedule

Follow-Up – Ukraine Digital (Case Study Discussion):

 

In this session, participants will share their teaching experiences, successes, and challenges in digital classrooms. They will prepare concise case studies detailing their teaching context, challenges faced, approaches used, and outcomes. Attendees are encouraged to bring supporting materials like lesson plans or student work samples.

  • Create and present concise case studies of digital classroom experiences.
  • Engage in collaborative discussions to exchange insights and strategies to enhance the understanding and application of effective digital teaching practices.

Richard Vargas

October 2, 2024, 10:00–11:30 AM (CET)

 

  • Tools for Enhancing Online Teaching Sessions:

This session aims to explore a variety of digital tools designed to enrich the learning experience and improve student engagement in online sesions. Participants will get acquainted with digital tools that facilitate interactive lessons, online classroom management, and support diverse learning styles. Through collaborative activities, attendees will learn practical ways to integrate these tools into their teaching practices.  

  • Identify and utilize digital tools to enhance student engagement and interaction during teaching sessions.
  • Learn strategies for integrating digital tools into their teaching practices.
  • Collaborate with peers to share best practices and innovative uses of digital tools in educational settings

Richard Vargas

October 16, 2024, 10:00–11:30 AM (CET)

Using immersive Technologies

This session provides an overview of immersive technologies and how they can be used in higher education. Before that, a quick follow-me-around will show the lab for innovative teaching in Giessen and its hardware.

· Describe the term "immersive technologies" and name these technologies.

· Get familiar with several teaching scenarios using virtual reality, augmented reality and 360° technologies in higher education teaching.

Maraike Büst and Eva Dabrowski

November 23rd, 10 am – 12:00 pm CET (Central European Time)

Gamification

This session gives an introduction to gamification as a tool for learning and teaching. It’s focus is to get acquainted with the basic principles of gamification and to understand the mechanisms that lead to its effectiveness. Furthermore, it aims on an understanding of what gamification is not and to know some pitfalls one might encounter when trying to gamify ones materials.

· Being familiar with the theoretical basics of gamification

· Understanding the terms Gamification and Serious Games

· Being aware of the benefits of gamification in teaching

· Knowing the pitfalls on the journey to successfully gamified learning scenarios

Juliane Sommer

December 4th, 2 – 4pm CET (Central European Time)

 

 

Speakers Maraike Büst and Eva Dabrowski (NIDIT - Lab for Innovative Teaching); Juliane Sommer and Richard Vargas (NIDIT - International Teaching Program); and Oleksandr Poddenezhnyi (Head of E-learning Center National University of Kyiv).
Target Group University teachers from Ukraine; external participants of the JLU
Format

The format of the workshop is online. Participants will receive a link to attend the workshops, once they register for it.

Registration You can register via our registration form (link).
Language The workshops are held in English