Inhaltspezifische Aktionen

Ukraine Digital Workshops 2024 Innovative Teaching Methods in Higher Education

Content

As part of a collaboration between the Network for Impactful Digital Teaching Skills (NIDIT) project and the Gießener Zentrum Östliches Europa (GiZo) at JLU, NIDIT Task # 2 (International Training Team) has developed this workshop series to support lecturers at Ukrainian universities in maintaining, implementing, and delivering digital and international teaching. In order to provide an exchange with other international universities, this year we are opening the workshop series to all interested teachers.

The workshop series has two primary goals. First, it promotes the discussion of innovative teaching methods and approaches. Second, it provides an overview of the latest technologies and teaching tools that lecturers can apply in both digital and face-to-face environments. Overall, the workshops aim to enhance participants' teaching skills, preparing them to address challenges across different teaching formats.

The content consist of:

  • Follow-Up – Ukraine Digital (Case Study Discussion): October 2, 2024, 10:00–11:30 AM (CET)
  • Tools for Enhancing Online Teaching Sessions: October 16, 2024, 10:00–11:30 AM (CET)
  • AI in Education: Exploring Opportunities and Addressing Challenges: October 29, 2024, 4:00–6:00 PM (CET)
  • Innovative Education: AI Tools for Video Content Creation: November 5, 2024, 4:00–6:00 
  • Online Communication – Improving Communication in Digital Format: November 11, 2024, 4:00–6:00 PM (CET)
  • Gamification in Higher Education – A Crash Course: November 21, 2024, 2:00–4:00 PM (CET)

Registration

Workshop content

Participation in individual modules of the workshop series is possible, allowing flexibility for those with limited availability or specific interests. However, please note that a certificate of completion will only be awarded to participants who attend all modules in the series. This ensures that attendees gain a comprehensive understanding of the topics covered and meet the full learning objectives of the program.

Session

Description

Learning Objectives

Presenter

Schedule

 

Follow-Up – Ukraine Digital (Case Study Discussion)

 

In this session, participants will share their teaching experiences, successes, and challenges in digital classrooms. They will prepare concise case studies detailing their teaching context, challenges faced, approaches used, and outcomes. Attendees are encouraged to bring supporting materials like lesson plans or student work samples.

  • Create and present concise case studies of digital classroom experiences.
  • Engage in collaborative discussions to exchange insights and strategies to enhance the understanding and application of effective digital teaching practices.

Richard Vargas

October 2, 2024, 10:00–11:30 AM (CET)

 

Tools for Enhancing Online Teaching Sessions

This session aims to explore a variety of digital tools designed to enrich the learning experience and improve student engagement in online sesions. Participants will get acquainted with digital tools that facilitate interactive lessons, online classroom management, and support diverse learning styles. Through collaborative activities, attendees will learn practical ways to integrate these tools into their teaching practices.  

  • Identify and utilize digital tools to enhance student engagement and interaction during teaching sessions.
  • Learn strategies for integrating digital tools into their teaching practices.
  • Collaborate with peers to share best practices and innovative uses of digital tools in educational settings

Richard Vargas

October 16, 2024, 10:00–11:30 AM (CET)

 

AI in Education: Exploring Opportunities and Addressing Challenges

In the context of today's swiftly advancing technological landscape, artificial intelligence (AI) is playing a transformative role in educational systems. This practical webinar will focus on the application of AI to generate presentations from your education materials and create quiz questions from these presentations or instructional materials. Additionally, we will explore simple coding of these assessments for integration into Moodle, with the goal of automating the evaluation process through the use of contemporary AI tools.

  • Understand AI's role in personalizing learning and improving student engagement.
  • Identify ethical, privacy, and access challenges associated with AI in education.
  • Explore strategies for the effective integration of AI into educational practices.

Oleksandr Poddenezhnyi

October 29, 2024, 4:00–6:00 PM (CET)

 

Innovative Education: AI Tools for Video Content Creation

This webinar explores the transformative potential of media resources like screencasts, podcasts, videos, and simulations in enhancing teaching and learning. Participants will learn practical steps for creating and integrating these materials into curricula and discover pedagogical strategies for using them effectively. The session aims to help educators enrich their courses and create more interactive learning experiences.

  • Learn how to create and integrate media materials into curricula.
  • Understand pedagogical strategies for effective use of media in education.
  • Enhance course engagement through the use of dynamic media resources.

Oleksandr Poddenezhnyi

November 5, 2024, 4:00–6:00 PM (CET)

 

Online Communication – Improving Communication in Digital Format

 

This webinar explores the transformation of communication in education. Participants will learn best practices for synchronous and asynchronous communication, strategies to enhance engagement, and how to ensure accessibility. The session will help educators improve digital communication and create a more inclusive online learning environment.

  • Understand best practices for synchronous and asynchronous communication in virtual education.
  • Learn strategies to enhance student engagement in online settings.
  • Address challenges related to accessibility and inclusivity in digital communication.

Oleksandr Poddenezhnyi

November 11, 2024, 4:00–6:00 PM (CET)

 

Gamification in Higher Education – A Crash Course

 

For many students of today's generation, playing games is a daily activity. Gamification thus offers an opportunity to engage students more directly and motivate them to actively participate.

Are gamification and serious games new to you, and would you like to approach the topic through practical examples?

In this workshop, you will learn about the basic aspects of gamification and discuss its didactic use. You will have the opportunity to try out various practical examples from higher education and discuss their functionality as well as their advantages and disadvantages. Finally, you will create your own small gamification nugget.

  • Assess the possibilities and limitations of gamified teaching/learning scenarios.
  • Evaluate how Gamification elements can be didactically implemented.
  • Develop ideas for gamified teaching/learning scenarios.

Julia Geißler (Hochschule Rhein/Main)

Augustin Rauch (JLU Gießen)

November 21, 2024, 2:00–4:00 PM (CET)

 

 

 

Speakers Richard Vargas (NIDIT, JLU Gießen); Augustin Rauch (JLU Gießen); Julia Geißler (Hochschule Rhein/Main) and Oleksandr Poddenezhnyi (Head of E-learning Center National University of Kyiv).
Target Group Lecturers in Higher Education Seeking to Enhance Their Teaching Practices
Format

The format of the workshop is online. Participants will receive a link to attend the workshops, once they register for it.

Registration You can register via our registration form (link).
Language The workshops are held in English 🇬🇧