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VR Use Case Catalogue

Use Case Catalogue Introduction

The Virtual Reality Use Case Catalogue is a constantly growing collection of activities at universities in Germany, Austria and Switzerland that deal with the topic of virtual reality in higher education teaching.
 
The catalogue aims to support new projects, teachers, and interested people...
 
  • by helping them to find contacts in different disciplines or in their own department or faculties,
  • by informing them about activities related to virtual reality in higher education teaching in their disciplines,
  • to find inspiration for their own plans and projects,
  • to serve as a networking tool.
 
We would like to thank all the people, projects and institutions for their kind permission to be included in the Use Case Catalogue!
Use Case Catalogue Note

Please note: Below you will find all entries sorted by federal state. The 'All' tab is open by default to allow you to browse all entries at a glance. To reduce this view, click on one of the states. Your project, your institution or your plans fall into the area of "VR in Higher Education" and you are interested in being included in the Use Case Catalogue Please contact us via email at labnidit.

Sorted by Federal State

Here you will find all entries sorted by federal state. Click on one of the tabs to select a specific state.
Federal States Collection

Shared Values

A virtual teaching and learning environment puts (history) student teachers in a classroom situation for impulse technique training.

Focus: Teaching

Go to Shared Values »

HandLeVR

HandLeVR was a collaborative project with the aim of developing a learning application for the field of vehicle painting using VR to enable action-oriented learning in vocational training.

Focus: Vocational training

Zu HandLeVR »

Concept group VR/AR in teaching at the University of Potsdam

The concept group collected and categorised teaching-related activities in the field of VR/AR at the University of Potsdam. The disciplines of the different projects were networked and worked on a sustainable perspective for VR/AR in teaching.

Focus: Interdisciplinary

Go to Concept Group »

VR Classroom

Student teachers can practise their classroom management skills in the VR classroom in a safe environment with personal attention.

Focus: Teaching

Go to VR Classroom »

VReiraum - An interdisciplinary VR/AR makerspace for student teachers.

VReiraum is an interdisciplinary project involving five different subject didactics (geography didactics, mathematics didactics, history didactics, music didactics and chemistry didactics) and computer science at the University of Potsdam. Together, an interdisciplinary VR/AR makerspace will be created and VR/AR learning environments will be developed by students and tested in schools. The aim of the project is to identify success factors for the use of VR/AR in university teacher training and to evaluate the makerspace format as an innovative teaching format.

Focus: Teaching

Go to VReiraum »

VR-Labor-Classroom

As an extension of the VR classroom, student teachers in the chemistry department can practise dealing with incidents and emergencies.

Focus: Teaching

Go to VR-Labor-Classroom »

VRTeachingPartner

The goal of the project is to make exercises such as the VR classroom accessible to more student teachers and outside of fixed seminar structures using the train-the-trainer approach.

Focus: Teaching

Go to VRTeachingPartner »

X-Teach VR

Here, a relevant part of the KMK's media and foreign language competence model is integrated into the existing "VR Classroom" software.

Focus: Teaching

Go to X-Teach VR »